80 Level Job Digest: Open Positions for Talented Artists and Animators

80 Level Job Digest: Open Positions for Talented Artists and Animators

Предлагаем вашему вниманию очередную подборку эксклюзивных вакансий от ведущих игровых компаний.

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Lead Cinematic Character Animator (Narrative Adventure) at Firesprite

Key Responsibilities:

  • Working closely with the Animation Director, Narrative Director, and Technical Animation Lead, you will:
  • Realize motion-captured and keyframed animation to a truly cinematic level.
  • Carry the creative vision through every performance.
  • Cultivate a team capable of realizing the highest quality in cinematic character animation, facial animation, animals, props, and vehicles.
  • Prioritize and manage tasks to ensure that deliverables are completed on time
  • Communicate with other disciplines to resolve any creative or technical difficulties and push project quality.
  • Develop in-house capabilities in character animation production.

More info and apply link

Senior Character Artist at Starbreeze

Job Tasks:

  • Modeling, texturing and implementation of in-game models;
  • Working with shaders and content setup;
  • Being able to follow references, concepts, and art direction while also having the initiative to take the work further independently;
  • Identifying functional and technical aspects of real-life assets;
  • Participate in design choices and communicate with peers, managers and vendors;
  • Work closely with the team and mentor junior talent, to ensure that quality is consistent and cohesive;
  • Maintaining and evolving the 3D asset pipeline.

More info and apply link

Character Technical Artist at Manticore Games


  • Creating and maintaining animation rigs, tools, and workflows.
  • Designing and setting up real-time character dynamics (cloth, hair, chains, etc).
  • Developing facial rigs using joints and pose assets.
  • Working with the animation team to create artist-friendly rigs that satisfy animation and gameplay needs.
  • Working with art teams to develop models that meet technical requirements.
  • Assisting the animation team in troubleshooting setup and animation problems as they arise.
  • Integrating artwork from internal and external sources to game systems including Blueprint Asset content, Data Assets, and Character Parts, for use in the game.

More info and apply link

Senior Lighting Artist at Platige Image


  • Work closely with the Art Director from the very early stages of the project, to set up a compelling and coherent look that set up the mood and tells a story.
  • Improve base lighting rigs by sequence/shot, to keep integrity between different camera angles and situations.
  • Keep up to date on modern trends in real-time rendering and art asset production, serving as a technical and artistic resource and consultant for the entire team.

More info and apply link

Senior Previz Artist at MSG Sphere Studios

Specific Functions/Activities Summary:

  • Work directly with the Previz Supervisor to develop and adhere to Previz methods and techniques that will assure the highest quality end results.
  • Develop Sphere-specific previz techniques and processes using traditional VFX and real-time toolsets
  • Ideal candidates have an appetite for creative execution and are forward-thinking and technologically inclined with an interest in being a part of an ambitious, innovative project requiring collaboration and teamwork.
  • Assist Previz Supervisor in recruiting and training a world-class Previz team.

More info and apply link

Недавние статьи

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